![]() I've briefly tried the leaked build, and it is certainly more enticing than the 2011 released game, but I have decided to wait for the modding community to work it's magic. What makes this leak even better is that it contains the source code, too, so that, combined with the very impressive collectives skills and enthusiasms of the Duke Nukem modding scene, there is huge potential for this build to be not just patched up to be a fully playable, if uneven and disjointed, set of pre-beta levels, but to actually become a fully playable, quality consistent full length AAA game, containing the best of the leaked version, plus well designed (by the modders) additional levels/graphics/sound/gameplay-mechanics that are either (to the best of the modders' judgement) very authentic to the 2001 build's ascetic and ideas, or are judged to enhance the game without taking away from the feel and atmosphere of the 2001 build's look and feel. Would be awesome to see if modders could transform this into a more complete experience. Those elements are in there as well but fully formed in a way that could definitely have been integrated into a full game. They had Doom 3 type in-world HUD elements in 2001! I think this puts to rest the claim that the 2001 build just consisted of a bunch of scripted stuff for E3. Movement and gunplay feels great and there is ton of interactivity. This was absolutely the version they needed to finish up instead of redoing everything because the tech may have been slightly outdated. ![]() Tried it out yesterday and it's really impressive what they had back then.
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